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	<updated>2026-10-16T23:59:00Z</updated>
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	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=226</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=226"/>
		<updated>2026-01-24T13:34:53Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: Ad Azimuth&amp;#039;s physical appearance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Equipment=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[VT-HSA PT-01|The VT-HSA P-01 &amp;quot;Knuckle Buster&amp;quot;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Silver White&lt;br /&gt;
|Hair Color=Platinum Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Ad Azimuth (front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)&lt;br /&gt;
File:Ad Azimuth (back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Blasternal&amp;diff=225</id>
		<title>Blasternal</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Blasternal&amp;diff=225"/>
		<updated>2023-03-20T16:36:00Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: Added major details.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 25%; float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Blasternal&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Blasternal Logo.png|center|Blasternal Logo|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Game Title&#039;&#039;&#039;&lt;br /&gt;
|Blasternal&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Developer&#039;&#039;&#039;&lt;br /&gt;
|Lincoln Berry III&amp;lt;ref group=&amp;quot;links&amp;quot; name=&amp;quot;lincoln&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Genre&#039;&#039;&#039;&lt;br /&gt;
|Shoot &#039;em up (&amp;quot;Shmup&amp;quot;)&amp;lt;ref name=&amp;quot;shmup&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Announcement Date&#039;&#039;&#039;&lt;br /&gt;
|January 2023&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Release Date&#039;&#039;&#039;&lt;br /&gt;
|To be determined: In early development stage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Platform(s)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* PC&lt;br /&gt;
* Mac&lt;br /&gt;
* &amp;quot;Next-gen&amp;quot; game consoles&lt;br /&gt;
** Sony PlayStation 5&lt;br /&gt;
** XBox Series X&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Game Engine&#039;&#039;&#039;&lt;br /&gt;
|Unreal Engine 5.1&amp;lt;ref name=&amp;quot;unreal&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Official Website&#039;&#039;&#039;&lt;br /&gt;
|[https://blasternal.com blasternal.com]&lt;br /&gt;
|}&lt;br /&gt;
Blasternal is a fast-paced, brutally intense, arcade-style shoot &#039;em up, or &amp;quot;shmup&amp;quot;,&amp;lt;ref name=&amp;quot;shmup&amp;quot; /&amp;gt; developed using Unreal Engine 5.1.&amp;lt;ref name=&amp;quot;unreal&amp;quot; /&amp;gt; Development of the game began in November 2022. &lt;br /&gt;
 &lt;br /&gt;
The game concept was created by Lincoln Berry III,&amp;lt;ref group=&amp;quot;links&amp;quot; name=&amp;quot;lincoln&amp;quot; /&amp;gt; who argues in his blog at how, because there were no games like Blasternal for him to play, his only recourse was to develop it on his own.&amp;lt;ref name=&amp;quot;argument&amp;quot; /&amp;gt; The game&#039;s creator also says that the idea for the title just &amp;quot;came to [him] out of the blue one day&amp;quot;, and that it is a sort of portmanteau of the words &amp;quot;blaster&amp;quot; and &amp;quot;eternal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In Blasternal, players pilot a variframe that can transform between interceptor mode and biped mode. Like in interceptor mode, the biped mode is also capable of aerial combat. With the variframe in interceptor mode, the player has the advantage of speed and more directly-focused firepower, as well as air-to-air combat superiority. Whereas in biped mode, the player has the advantage of tighter maneuverability and more accurate aim, as well as air-to-ground and ground-to-ground combat superiority. Biped mode also affords the player mid-air melee-style combat, as each variframe wields a longsword. &lt;br /&gt;
&lt;br /&gt;
The player must choose strategically which of the two modes to utilize at any given time. &lt;br /&gt;
 &lt;br /&gt;
Throughout most of the game, Blasternal presents itself as a sub-genre of shmups known a s &amp;quot;rail shooters&amp;quot;, meaning: Although the game&#039;s graphics are rendered in 3D, the player doesn&#039;t always have full freedom of motion. Instead, the player must follow a predetermined path that the game scrolls along for them automatically. However, there are some missions where players can roam freely to explore their environment. Gameplay also features more traditional &amp;quot;2.5D&amp;quot; side and vertical scrolling sequences. &lt;br /&gt;
 &lt;br /&gt;
There are also intermittent &amp;quot;run-and-gun&amp;quot; elements of gameplay whenever the player transforms their variformer into biped mode, and includes melee-style combat whenever enemies are in close proximity. &lt;br /&gt;
 &lt;br /&gt;
The creator of the game says that Blasternal will play like &amp;quot;a cross between Astebreed and Devil May Cry&amp;quot;.&amp;lt;ref name=&amp;quot;argument&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The game is broken into missions that the player must complete in order to earn in-game credits. Credits are used throughout the game to purchase in-game resources as well as extra lives. &lt;br /&gt;
&lt;br /&gt;
In place of a traditional scoring system, players of Blasternal are instead ranked on:&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;Survival Rate:&#039;&#039;&#039; How many missions have been completed, and how long an amount of time the player has managed to survive&lt;br /&gt;
* &#039;&#039;&#039;Earning Rate:&#039;&#039;&#039; How many credits have been earned&lt;br /&gt;
* &#039;&#039;&#039;Kill Rate:&#039;&#039;&#039; How many enemies have been killed, and how accurately in comparison to many shots were fired&lt;br /&gt;
* &#039;&#039;&#039;Success Rate:&#039;&#039;&#039; How many attempts were made before completing the game&lt;br /&gt;
&lt;br /&gt;
There are no mid-level checkpoints in Blasternal, and if a player dies during a mission, then they must start that mission over from the beginning. The developers wanted the players to have the same high stakes as spending quarters in a video game arcade cabinet, hence; if you ran out of quarters to play, then your gaming session was over. In Blasternal, you earn credits for completing missions that allow you to purchase extra lives and continue to play should you lose a life. &lt;br /&gt;
&lt;br /&gt;
The player is free to choose which missions they accept throughout the game. However, each completed mission has consequences that branch-off into other missions as the game progresses. On top of this, the player can make certain moral decisions that affect the outcome of the game, as well as how various other characters might interact with them. For example, the player may unwittingly make an enemy by accepting a mission that has been sponsored by a rival. &lt;br /&gt;
 &lt;br /&gt;
Unlike most traditional arcade-style shmups, Blasternal features enemies that do not attack in preset patterns, but instead, learn and adapt to the player&#039;s tactics. In doing so, the enemies will demonstrate emergent behavior that anticipates the player&#039;s next moves while also avoiding the player&#039;s attacks. This includes so-called end-level boss and mid-level mini-boss enemies, which in most traditional shmups, are typically vulnerable due to how they follow a preset series of attack patterns. The developers of Blasternal didn&#039;t want players to be able to memorize their way through the game. &lt;br /&gt;
 &lt;br /&gt;
Blasternal is hallmark for its unforgiving levels of difficulty, which the developers of the game says was intentionally modeled after traditional arcade games that were notoriously difficult in order to exploit players for more quarters in order to continue playing.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the time of release, players take control of one of two playable characters: A Mercenary named [[Ad Azimuth]]. A second playable character, a mysterious and nameless Bounty Hunter, is planned shortly after release. Future playable characters have been considered by the developers, but none have been announced. &lt;br /&gt;
 &lt;br /&gt;
By playing as a &amp;quot;gun-for-hire&amp;quot;, the developers wanted players to be able to make their own morally ambiguous decisions that will have consequences on how the game progresses. &lt;br /&gt;
&lt;br /&gt;
Each of the main characters pilots a space jet or &amp;quot;interceptor mode&amp;quot; that has the ability to transform into exoskeletal robot armor, typically referred to as &amp;quot;robot mode&amp;quot; or &amp;quot;biped mode&amp;quot;. These transforming air-to-ground / ground-to-air combat vehicles are called &amp;quot;variframes&amp;quot;, whereas; any non-transforming exoskeletal robot armor, typically referred to as &amp;quot;mecha&amp;quot; or &amp;quot;mechs&amp;quot;, are colloquially referred to as &amp;quot;frames&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In his blog, the game&#039;s creator says that he was inspired by anime like Robotech&amp;lt;ref name=&amp;quot;robotech&amp;quot; /&amp;gt; and Gundam,&amp;lt;ref name=&amp;quot;gundam&amp;quot; /&amp;gt; as well as Hasbro&#039;s Transformers&amp;lt;ref name=&amp;quot;transformers&amp;quot; /&amp;gt; franchise. The developers of Blasternal hope to coin the designations, &amp;quot;variformers&amp;quot;, or &amp;quot;variforms&amp;quot; for short, in order to distinguish themselves from existing intellectual property. &lt;br /&gt;
&lt;br /&gt;
===Setting===&lt;br /&gt;
The story of Blasternal is said to take place in a far-flung &amp;quot;untold future&amp;quot; in a distant galaxy that is presumably not our own Milky Way galaxy. The planet Earth is never mentioned anywhere in the game or its supporting documentation, for example.&lt;br /&gt;
&lt;br /&gt;
According to the game&#039;s lore, a vast fleet of human &amp;quot;colony ships&amp;quot; that resemble O&#039;Neill Cylinders serve as artificial Earth-like habitats for payloads of humans in cryogenic stasis.   &lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
The characters in Blasternal are portrayed as humanoid, but not distinctly dissimilar from real humans of Earth. For example, if a person appears to have green skin, it is due to genetic tampering for the sake of vanity and self-expression. Hence, the people are not particularly &amp;quot;alien&amp;quot; when compared to Earthlings. There are a few exceptions, however, with techno-organic lifeforms, monster-like alien creatures, and a pantheon of alleged mythological demigods that also make an appearance. &lt;br /&gt;
&lt;br /&gt;
Although there are no biological species alien to humans in Blasternal, there are a wide variety of ethnicities and races that are just as varied as on Earth. The human civilizations in Blasternal would be considered significantly advanced Type II on the Kardashev scale,&amp;lt;ref name=&amp;quot;kardashev&amp;quot; /&amp;gt; readily capable of manufacturing entire artificial solar systems, or &amp;quot;stellar-forming&amp;quot;, as opposed to the &amp;quot;terraforming&amp;quot; capabilities of lesser Type I civilizations. However, there are many instances where specific means of technology are so ancient that no one remembers who the original architects were. Hence, the game presents the irony that a civilization might be so evolutionarily successful that it renders the need for novelty itself obsolete. &lt;br /&gt;
&lt;br /&gt;
These civilizations are also capable of traveling by means that are effectively faster-than-light, or &amp;quot;superluminal&amp;quot;, by various means of folding the very fabric of spacetime, similar to the methods proposed by Miguel Alcubierre&amp;lt;ref name=&amp;quot;alcubierre&amp;quot; /&amp;gt;. In the game, it is stressed as &amp;quot;effectively&amp;quot; faster-than-light, as there are no risks of violating causality, and no dramatic effect on time dilation. &lt;br /&gt;
&lt;br /&gt;
===Themes=== &lt;br /&gt;
&lt;br /&gt;
One of the underlying themes of Blasternal is the conflict that ensues by way of widespread caste systems of social governance. The game supposes that the vast quantities of wealth afforded to a significantly advanced species might have the surprising effect of exaggerating the disparities between the aristocratic elite, the working-class proletariat, and the disastrously socioeconomically impoverished. &lt;br /&gt;
 &lt;br /&gt;
While the game&#039;s creator says he had no political agenda in creating Blasternal, he did go on to say: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I like toying with the idea that, no matter how advanced a civilization might get, they might not only reach new levels of enlightenment, but also; why not the presumably more ‘negative&#039; stuff?  Things like cultural Marxism, for example. And in doing so, such alien civilizations might inevitably go on to squander all the glorious accomplishments that defined them.&amp;quot;&amp;lt;ref name=&amp;quot;aliens&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another underlying theme revolves around human survival under crushing weight of unnecessary bureaucracy. Hence, more resources are spent governing and legislating than actually improving the quality of life. &lt;br /&gt;
&lt;br /&gt;
== Development==&lt;br /&gt;
According to the Blasternal&#039;s developers, Blasternal was inspired by arcade video games, namely shmups, from the 80&#039;s and 90&#039;s. The developers wanted the player to have the same sense of high stakes that arcade games demanded, as the player was required to pay a quarter for each round of play. The game&#039;s title screen, for example, requires players to &amp;quot;drop quarters&amp;quot; for credits to start the game, making the telltale sound of metal coins being inserted into a coin slot and dropping into a coin box.&lt;br /&gt;
&lt;br /&gt;
===Art Design===&lt;br /&gt;
The cutscenes between missions are fashioned after 2D motion comics. The animation style is based on Japanese Manga and Anime. &lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
Blasternal was developed using the Unreal Engine, and is designed for larger-format screens. It was designed to run at 4k resolution at a sustained 120 frames-per-second, and the graphics are optimized for the HDR color space. &lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
==References ==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;shmup&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Shoot_%27em_up Wikipedia entry for Shoot &#039;em up]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;unreal&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Unreal_Engine Wikipedia entry for Unreal Engine]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;argument&amp;quot;&amp;gt;From The Official Blasternal Blog — [https://blog.blasternal.com/2023/01/a-personal-letter-from-the-developer/ &amp;quot;A Personal Letter from the Developer&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;alcubierre&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Alcubierre_drive Wikipedia entry for Alcubierre Drive]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;aliens&amp;quot;&amp;gt;From The Official Blasternal Blog — [https://blog.blasternal.com/2023/01/lazy-aliens-and-the-fermi-paradox/ &amp;quot;&#039;Lazy&#039; Aliens and the Fermi Paradox&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;gundam&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Gundam Wikipedia entry for Gundam]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;robotech&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Robotech Wikipedia entry for Robotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;transformers&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Transformers Wikipedia entry for Transformers]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;kardashev&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Kardashev_scale Wikipedia entry for Kardashev scale]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&amp;lt;references group=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;lincoln&amp;quot;&amp;gt;[https://blog.blasternal.com The Official Blasternal Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=224</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=224"/>
		<updated>2023-02-07T16:11:50Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Equipment=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;[[VT-HSA PT-01|The VT-HSA P-01 &amp;quot;Knuckle Buster&amp;quot;]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Ad Azimuth (front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)&lt;br /&gt;
File:Ad Azimuth (back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=VT-HSA_PT-01&amp;diff=223</id>
		<title>VT-HSA PT-01</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=VT-HSA_PT-01&amp;diff=223"/>
		<updated>2023-02-07T16:07:56Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: Created page with &amp;quot;{{Infobox vehicle|Title=VT-HSA PT-01|Picture= Early concept of the VT-HSA PT-01 by 3D Artist Jeff Allen |Name=Versatact VT-HSA PT-01 &amp;quot;Knuckle Buster&amp;quot; |Class=High-Speed/Armored variable-frame interceptor |Role=Air-to-air, air-to-ground, ground-to-ground combat superiority |Manufacturer=Versatact |Variants=None: The PT-01 designation stands for &amp;quot;prototype of 1&amp;quot; |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle|Title=VT-HSA PT-01|Picture=&lt;br /&gt;
[[File:VT-HSA PT-01 — Early Concept.jpg|thumb|alt=Early concept of the VT-HSA PT-01 by 3D Artist Jeff Allen|Early concept of the VT-HSA PT-01 by 3D Artist Jeff Allen]]&lt;br /&gt;
|Name=Versatact VT-HSA PT-01 &amp;quot;Knuckle Buster&amp;quot;&lt;br /&gt;
|Class=High-Speed/Armored variable-frame interceptor&lt;br /&gt;
|Role=Air-to-air, air-to-ground, ground-to-ground combat superiority&lt;br /&gt;
|Manufacturer=Versatact&lt;br /&gt;
|Variants=None: The PT-01 designation stands for &amp;quot;prototype of 1&amp;quot;&lt;br /&gt;
|Crew=Single pilot&lt;br /&gt;
|Passenger Capacity=Maximum of two&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;seating&amp;quot; /&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
The Versatact VT-HSA PT-01 is a variable-frame, intermodal aerial interceptor.&lt;br /&gt;
===Designation===&lt;br /&gt;
VT-HSA stands for Versatact High-Speed/Armored class of variable-frame interceptor, field-capable, and PT-01 is for &amp;quot;Prototype of 1&amp;quot;.&lt;br /&gt;
===Spec Brief===&lt;br /&gt;
The Versatact VT-HSA PT-01 is a variable-frame, intermodal aerial interceptor. The VT-HSA is affectionately known as the &amp;quot;Knuckle Buster&amp;quot;, as test pilots of the field-capable prototype are notorious for complaining about how they sustain hand injuries while trying to negotiate with the VT-HSA&#039;s flight controls, with one test pilot reporting, &amp;quot;it&#039;s like trying to milk a bucking bronco, except the bronco is a male&amp;quot;. &lt;br /&gt;
 &lt;br /&gt;
The VT-HSA has two operating modes: Interceptor mode, for vehicular transport and air-to-air combat superiority, and an upright armored exoskeleton mode, commonly referred to as &amp;quot;biped mode&amp;quot;, for both mobility and close proximity combat superiority. The VT-HSA is capable of both orbital velocity, and effective apparent superluminal transport by way of its self-contained coaxial transwarp drive; not typical of interceptors of this relative size and proportion. Transwarp speeds are well above standard. &lt;br /&gt;
 &lt;br /&gt;
===Powerplant===&lt;br /&gt;
The VT-HSA is powered by twin antimatter reactor cores that combined generate over 48 meganewtons of thrust through the pair of primary aft exhaust nozzles. Should one of the cores fail, the VT-HSA is perfectly capable of operating with either of the remaining functioning cores. The reactor cores themselves, which are each sufficient enough to motivate a large commercial freighter, have been minified to fit into the VT-HSA&#039;s interceptor-sized frame by way of Versatact&#039;s proprietary material science expertise. Hence, they are said to &amp;quot;run hot&amp;quot;, and require a tremendous amount of stock coolant, refrigerant, and support from multiple redundant cryogenic subsystems. &lt;br /&gt;
 &lt;br /&gt;
===Armoring===&lt;br /&gt;
The outer hull of the VT-HSA plated with 14mm thick pseudo-ceramic di-clad armor, making it highly resistant to most conventional forms of beam and projectile ordinance, and heat-resistant enough to undergo multiple atmospheric reentry maneuvers. The thick armor plating is load-bearing, and provides structural rigidity for both inertial torsion as well as gravimetric torsion due to coaxial transwarp drive gravitational wave propagation. One drawback to using pseudo-ceramic di-clad is obviously its high molecular density, which makes the VT-HSA almost 4 times heavier than a conventional interceptor of its general size and proportions. For this reason, the VT-HSA was outfitted with an experimental artificial gravity mesh that is similar to that which is used conventionally for simulating comfortable levels of gravity for extra-planetary travel and long-term occupancy, only; the experimental mesh is purposefully designed to generate gravitational waves that act with repulsive force rather than attractive force. By aligning overlapping repulsor fields within the molecular lattices of the VT-HSA&#039;s pseudo-ceramic di-clad armor, the effective weight of the interceptor can be reduced by over 200%. This method, called &amp;quot;Gravitational Material Harmonics&amp;quot;, or GMH, was proposed and developed by Versitact. Initial tests proved successful, with no apparent compromises to the integrity of the pseudo-ceramic di-clad armor detected. However, the GMH method would ultimately be disengaged, since the anti-gravitational nature of the experimental mesh had been observed causing intermittent interference with the VT-HSA&#039;s coaxial transwarp drive output. However, it is not known whether this interference is critical to the VT-HSA&#039;s operation, so further assessment is needed. Despite its unwieldy mass, the VT-HSA is highly maneuverable and surprisingly nimble, even for an interceptor of its relative size and proportions. This is due to the VT-HSA&#039;s proprietary mechanical subsystems kept classified by Versatact, although a known disadvantage is this combination of speed and durability comes at the cost of enormous amounts of sustained power drain. &lt;br /&gt;
&lt;br /&gt;
===Weapons Systems===&lt;br /&gt;
&lt;br /&gt;
====Buster Cannon====&lt;br /&gt;
The VT-HSA&#039;s primary sidearm, the &amp;quot;Buster Cannon&amp;quot;&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;buster&amp;quot; /&amp;gt;, is powered by anti-protons that stream as bulk waste from the VT-HSA&#039;s twin pair of antimatter reactor cores, which has the added benefit of reducing the overall load on the reactors while allowing them to operate at maximum peak efficiency. The barrel of the Buster Cannon functions as a linear particle accelerator, and also confine the anti-proton stream into a coherent beam of particles that propagate as a wave at 99.93% the speed of light. The Buster Cannon&#039;s antiproton beam is equivalent to 400 gigawatts of pure anti-proton particle energy. &lt;br /&gt;
&lt;br /&gt;
====Buster Sword====&lt;br /&gt;
The VT-HSA&#039;s Buster Cannon features a bayonet blade that exists as a coherent, 1-particle-thick stream of pure anti-protons. The anti-proton stream is held tight in shape by a &amp;quot;strong self-confinement&amp;quot; matrix. As with the Buster Cannon, the &amp;quot;Buster Sword&amp;quot;&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;buster&amp;quot; /&amp;gt; is powered by anti-protons that stream as bulk waste from the VT-HSA&#039;s twin pair of antimatter reactor cores. &lt;br /&gt;
&lt;br /&gt;
====Buster Rifle====&lt;br /&gt;
The VT-HSA is also outfitted with a shorter-range projectile rifle that discharges 27,000 rounds per second of depleted hyperium. The &amp;quot;Buster Rifle&amp;quot;&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;buster&amp;quot; /&amp;gt; requires both of the VT-HSA&#039;s main antimatter reactors be online and operating at optimal efficiency. Bulk hyperium is generated by constructive folding of spacetime in the interceptor&#039;s &amp;quot;vacuum bladder&amp;quot;, which is a curiously-named pocket of subspace that continually collapses onto itself due to the negative energy vacuum of the quantum field. This vacuum bladder has an apparent horizon that in turn acts as a virtual particle pump. In this way, hyperium can be synthesized &amp;quot;on-the-fly&amp;quot; from much lighter elements, while the total mass of ammunition inventory remains behind the apparent horizon. Naturally, because hyperium is meta-stable, and due to its dense molecular weight, it immediately depletes by way of Weak Nuclear interaction. However, the synthesis of depleted hyperium comes at an enormous cost of energy, and the process must be disabled if either of the VT-HSA&#039;s primary antimatter reactor cores goes offline. In case of a reactor failure, the vacuum bladder must be emergency ejected from the interceptor, but only after it has been &amp;quot;sterilized&amp;quot; by forcing its apparent horizon to implode. It is not ideal for the Buster Rifle to maintain sustained bursts of ammunition: This is because the vacuum bladder loses mass over time, which counter-intuitively will cause it to shrink like a deflating balloon below its Swarzchild limit. Under normal operations, negative energy density acts as a pushing force, stabilizing the vacuum bladder like the fusion in the core of a star provides nuclear force that prevents the star&#039;s collapse due to gravity. There are also thermal tolerances of the rifle itself to take into consideration. &lt;br /&gt;
&lt;br /&gt;
====Missile Pods====&lt;br /&gt;
The VT-HSA has a total of six missile cluster batteries, known colloquially as &amp;quot;hornet&#039;s nests&amp;quot;. Likewise, the barrage of missiles that they release are called &amp;quot;angry hornets&amp;quot;. This attack can be replenished by the vacuum bladder subsystem, but because each missile is made of a lighter cast-deltran alloy, they are more abundantly and rapidly regenerated and restocked. Each angry hornet missile is self-guided, but unlike most missile cluster offensive attack vectors, the angry hornet swarm is fine-tuned to be, in essence, an anti-missile defense used to negate opposing missile cluster attacks. However, the missile clusters can be used as an offensive attack vector if need be, laying-down a suppressive spread of explosive ballistic ordinance, each with a 50 kiloton payload. &lt;br /&gt;
&lt;br /&gt;
====Fuselage-Mounted Vulcan Cannons====&lt;br /&gt;
Two gatling-barreled minified vulcan cannons are arranged straddling the VT-HSA&#039;s fuselage at the bow of each wing. The gatling drum of each of these cannons is mounted within the frame of the interceptor in such a manner that allows them to soak excess heat from each antimatter reactor cores&#039; thermal exchange manifold. Like the Buster Rifle, each vulcan fires bursts of depleted hyperium, except the vulcans can fire at a considerably higher burst rate of 68,400 rounds per second. Unlike the Buster Rifle, because of the mechanical gatling mechanism, the vulcan cannons do not suffer from the same thermal limitations as the primary Buster Rifle.&lt;br /&gt;
{{Vehicle&lt;br /&gt;
|history=The VT-HSA is affectionately known as the &amp;quot;Knuckle Buster&amp;quot;, as test pilots of the field-capable prototype are notorious for complaining about how they sustain hand injuries while trying to negotiate with the VT-HSA&#039;s flight controls, with one test pilot reporting, &amp;quot;it&#039;s like trying to milk a bucking bronco, except the bronco is a male&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Before the events of the game, the VT-HSA PT-01 is acquired from Versatact by a mercenary named [[Ad Azimuth]], one of two playable characters at launch.&lt;br /&gt;
|development=In his blog&amp;lt;ref name=&amp;quot;design&amp;quot; /&amp;gt;, the developer cites the &amp;quot;depressingly underwhelmed&amp;quot; response from his friends, who were immediately reminded of Robotech when showed them the design for the VT-HSA PT-01. &lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I decided early-on in my development of Blasternal: I want it to be conceptually &#039;accessible&#039;, e.g.; if I do this right, the audience will find many familiar tropes, be it video games, comic book super heroes, works of science fiction…heck, even pop culture references.&amp;quot;&#039;&#039; &amp;lt;ref name=&amp;quot;design&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;gt;&lt;br /&gt;
File:VT-HSA PT-01 in Biped Mode.jpg|thumb|alt=The VT-HSA PT-01 in Biped Mode|The VT-HSA PT-01 in Biped Mode&lt;br /&gt;
File:VT-HSA PT-01 in Interceptor Mode.jpg|thumb|alt=VT-HSA PT-01 in Interceptor Mode|VT-HSA PT-01 in Interceptor Mode&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;seating&amp;quot;&amp;gt;While the cockpit can accommodate two passengers, it is only optimized for a single pilot, as co-pilot seating is afforded by way of a &amp;quot;spare&amp;quot; fold out seat.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;buster&amp;quot;&amp;gt;In honor of the test pilots who risked their lives and enduring personal injury while testing the VT-HSA PT-01, its primary weapons systems are prefixed with the designation, &amp;quot;Buster&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;design&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_in_Interceptor_Mode.jpg&amp;diff=222</id>
		<title>File:VT-HSA PT-01 in Interceptor Mode.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_in_Interceptor_Mode.jpg&amp;diff=222"/>
		<updated>2023-02-07T15:29:52Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The VT-HSA PT-01 in Interceptor Mode&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_in_Biped_Mode.jpg&amp;diff=221</id>
		<title>File:VT-HSA PT-01 in Biped Mode.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_in_Biped_Mode.jpg&amp;diff=221"/>
		<updated>2023-02-07T15:29:14Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The VT-HSA PT-01 in Biped Mode&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=220</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=220"/>
		<updated>2023-02-07T15:21:23Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot; /&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Ad Azimuth (front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)&lt;br /&gt;
File:Ad Azimuth (back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_%E2%80%94_Early_Concept.jpg&amp;diff=219</id>
		<title>File:VT-HSA PT-01 — Early Concept.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:VT-HSA_PT-01_%E2%80%94_Early_Concept.jpg&amp;diff=219"/>
		<updated>2023-02-07T11:16:29Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VT-HSA PT-01 — Early Concept&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=218</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=218"/>
		<updated>2023-02-07T10:16:08Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Partnerships|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Partnerships&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Partnerships}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
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&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
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    &amp;lt;td&amp;gt;{{{Equipment}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Equipment&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Equipment&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=217</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=217"/>
		<updated>2023-02-07T10:15:16Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Partnerships|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Partnerships&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Partnerships}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Equipment|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equipment&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Equipment}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth_(back).jpg&amp;diff=216</id>
		<title>File:Ad Azimuth (back).jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth_(back).jpg&amp;diff=216"/>
		<updated>2023-02-07T10:03:43Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: Ad Azimuth (back)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ad Azimuth (back)&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth_(front).jpg&amp;diff=215</id>
		<title>File:Ad Azimuth (front).jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth_(front).jpg&amp;diff=215"/>
		<updated>2023-02-07T09:58:26Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: Ad Azimuth (front)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Ad Azimuth (front)&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=214</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=214"/>
		<updated>2023-02-07T09:28:03Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Ad Azimuth (front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)&lt;br /&gt;
File:Ad Azimuth (back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=213</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=213"/>
		<updated>2023-02-07T09:24:29Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ad Azimuth (front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)]]&lt;br /&gt;
[[File:Ad Azimuth (back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=212</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=212"/>
		<updated>2023-02-07T09:16:45Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|gallery=&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Ad_Azimuth_(front).jpg|thumb|alt=Ad Azimuth (front)|Ad Azimuth (front)&lt;br /&gt;
File:Ad_Azimuth_(back).jpg|thumb|alt=Ad Azimuth (back)|Ad Azimuth (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Location&amp;diff=209</id>
		<title>Template:Location</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Location&amp;diff=209"/>
		<updated>2023-02-07T08:59:19Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Point(s) of Interest==&lt;br /&gt;
{{{poi|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;poi&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {},&lt;br /&gt;
		&amp;quot;gallery&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;history&amp;quot;,&lt;br /&gt;
		&amp;quot;poi&amp;quot;,&lt;br /&gt;
		&amp;quot;development&amp;quot;,&lt;br /&gt;
		&amp;quot;gallery&amp;quot;,&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;,&lt;br /&gt;
		&amp;quot;references&amp;quot;,&lt;br /&gt;
		&amp;quot;sources&amp;quot;,&lt;br /&gt;
		&amp;quot;links&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Vehicle&amp;diff=208</id>
		<title>Template:Vehicle</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Vehicle&amp;diff=208"/>
		<updated>2023-02-07T08:58:08Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {},&lt;br /&gt;
		&amp;quot;gallery&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;history&amp;quot;,&lt;br /&gt;
		&amp;quot;development&amp;quot;,&lt;br /&gt;
		&amp;quot;gallery&amp;quot;,&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;,&lt;br /&gt;
		&amp;quot;references&amp;quot;,&lt;br /&gt;
		&amp;quot;sources&amp;quot;,&lt;br /&gt;
		&amp;quot;links&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=207</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=207"/>
		<updated>2023-02-07T08:57:07Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {},&lt;br /&gt;
		&amp;quot;gallery&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;biography&amp;quot;,&lt;br /&gt;
		&amp;quot;early&amp;quot;,&lt;br /&gt;
		&amp;quot;education&amp;quot;,&lt;br /&gt;
		&amp;quot;training&amp;quot;,&lt;br /&gt;
		&amp;quot;military&amp;quot;,&lt;br /&gt;
		&amp;quot;development&amp;quot;,&lt;br /&gt;
		&amp;quot;gallery&amp;quot;,&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;,&lt;br /&gt;
		&amp;quot;references&amp;quot;,&lt;br /&gt;
		&amp;quot;sources&amp;quot;,&lt;br /&gt;
		&amp;quot;links&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=206</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=206"/>
		<updated>2023-02-07T08:56:42Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=205</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=205"/>
		<updated>2023-02-07T08:56:05Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;gallery&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=204</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=204"/>
		<updated>2023-02-07T08:55:35Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{{gallery}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=203</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=203"/>
		<updated>2023-02-07T08:43:18Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot; name=&amp;quot;physiology&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;physiology&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long lifespan that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=202</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=202"/>
		<updated>2023-02-07T08:39:39Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=32 (in appearance)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology&amp;lt;ref group=&amp;quot;footnotes&amp;quot;&amp;gt;It is purported that Ad Azimuth&#039;s unique physiology has afforded him an unusually long life that would make him in standard Earth years over 100 years old.&amp;lt;/ref&amp;gt; that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a steep cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|footnotes=&amp;lt;references group=&amp;quot;footnotes&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=201</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=201"/>
		<updated>2023-02-07T08:08:22Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=25 (in approximate human years)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who administers treatments to help stabilize Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=200</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=200"/>
		<updated>2023-02-07T07:57:23Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=25 (in approximate human years)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who stabilizes Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=199</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=199"/>
		<updated>2023-01-23T20:42:06Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=25 (in approximate human years)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who stabilizes Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=198</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=198"/>
		<updated>2023-01-23T20:23:24Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None&lt;br /&gt;
|Place of Origin=Alliance&lt;br /&gt;
|Base of Operations=Mobile&lt;br /&gt;
|Age=25 (in approximate human years)&lt;br /&gt;
|Gender=Male&lt;br /&gt;
|Race=Caucasian&lt;br /&gt;
|Eye Color=Light blue&lt;br /&gt;
|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)&lt;br /&gt;
|Weight=161kg (355lbs)&lt;br /&gt;
|Occupation=Mercenary&lt;br /&gt;
|Position=Freelancer&lt;br /&gt;
|Rank=Class A&lt;br /&gt;
}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=197</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=197"/>
		<updated>2023-01-23T20:22:01Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance as a result of the G5-Mark-1 Hazardous Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=196</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=196"/>
		<updated>2023-01-23T20:06:44Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biologiczal Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum, who presumably died during his mission investigating G5-Mark-1. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=195</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=195"/>
		<updated>2023-01-23T20:03:34Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biologiczal Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander, and worked closely under the command of his superior officer, fellow super-soldier Captain Mason &amp;quot;Mace&amp;quot; Fulcrum. &lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=194</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=194"/>
		<updated>2023-01-23T19:59:55Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
|Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biologiczal Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander.&lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=193</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=193"/>
		<updated>2023-01-23T19:56:46Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Partnerships|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Partnerships&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Partnerships}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=192</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=192"/>
		<updated>2023-01-23T19:54:43Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth&lt;br /&gt;
| Partnerships =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Captain Mason &amp;quot;Mace&amp;quot; Fulcrum&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Dr. Susan Hoffsteader&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| Affiliations=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Military Operations Bureau&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Alliance Mercenary Guild&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Greater Federalist Republic Deputy Registry&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biologiczal Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander.&lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=191</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=191"/>
		<updated>2023-01-23T19:50:12Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Partnerships|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Partnerships&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Partnerships}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Partnerships&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=190</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=190"/>
		<updated>2023-01-23T19:49:17Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Partnerships|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Partnerships&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Partnerships}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=189</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=189"/>
		<updated>2023-01-23T19:36:40Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth|&lt;br /&gt;
Affiliations=&lt;br /&gt;
* Alliance Mercenary Guild * Greater Federalist Republic Deputy Registry|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;2&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. Ad is a somewhat notorious mercenary-for-hire. The developers of Blasternal wanted players be put into situations of moral ambiguity, and allow them to make choices in the game based on their own decisions that have affect on the game&#039;s outcome.&amp;lt;ref name=&amp;quot;interview&amp;quot; /&amp;gt; &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived. &lt;br /&gt;
Among his combat unit, Ad is said to have a unique physiology that not only allows him to thrive in harsh conditions normally mortally fatal for ordinary humans, but also affords him a high metabolic rate that allows him to heal more quickly from physical injury. This high metabolic rate comes at a cost, however, as Ad&#039;s body will ostensibly feed on itself if he doesn&#039;t consume enough nutrients. It is for this reason that Ad requires constant medical intervention, administered by way of a business arrangement with Dr. Susan Hoffsteader, a Medical Scientist who treats Ad&#039;s extreme physiological condition in exchange for her exclusive access to study his unique physiology. &lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander.&lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;interview&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/my-interview-with-mark-from-the-electric-underground-on-youtube-a-conversation-with-mark-part-2/ &amp;quot;My Interview with Mark from The Electric Underground on YouTube — A Conversation with Mark — Part 2&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=188</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=188"/>
		<updated>2023-01-23T18:01:46Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth|&lt;br /&gt;
Affiliations=&lt;br /&gt;
* Alliance Mercenary Guild * Greater Federalist Republic Deputy Registry|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;4&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
Ad Azimuth is one of two playable characters in Blasternal. &lt;br /&gt;
{{Character&lt;br /&gt;
|biography=Ad is a genetically-bred super-soldier whose manufacture was commissioned by The Alliance during the G5-Mark-1 Biological Contraband Suppression Declaration. He and his unit of fellow commandos were left for dead during the mission, but Ad alone survived.&lt;br /&gt;
|early=Ad Azimuth was genetically manufactured by an unknown biological research facility, which would otherwise have been banned by Alliance Evolutionary Tampering Accords, which forbids the creation of new life forms under said accords. However, The Alliance Collective determined that these accords could temporarily be relaxed out of necessity due to a troubling discovery made on the rocky giant planet, G5-Mark-1. To protect their anonymity, the Alliance commissioned an undisclosed research facility to develop a series of prototype humanoids to investigate and possibly subdue the classified discovery made on G5-Mark-1.&lt;br /&gt;
|education=Ad did not receive a formal education, but instead, had most of his cognitive abilities synthesized and artificially programmed mnemonically into his brain, similarly to how an artificial neural network is trained.&lt;br /&gt;
|training=Ad was mandatorily drafted into the Alliance Military Operations Bureau. But his time spent under the Bureau was more for testing and validation purposes than actual military training.&lt;br /&gt;
|military=While enlisted as a soldier in the Alliance Military Operations Bureau, Ad achieved an equivalent rank of Naval Commander.&lt;br /&gt;
|development=According to Blasternal&#039;s developer, Ad Azimuth is supposed to be an analog of the characters portrayed by action star and professional body builder Arnold Schwarzenegger.&amp;lt;ref name=&amp;quot;arnold&amp;quot; /&amp;gt;&lt;br /&gt;
|references=&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;arnold&amp;quot;&amp;gt;From the Official Blasternal Blog — [https://blog.blasternal.com/2023/01/you-see-this-is-why-we-cant-have-nice-or-new-things/ &amp;quot;You see? THIS is why we can&#039;t have nice (or NEW) things!&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=187</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=187"/>
		<updated>2023-01-23T17:39:27Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Blasternal&amp;diff=186</id>
		<title>Blasternal</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Blasternal&amp;diff=186"/>
		<updated>2023-01-23T08:41:23Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 25%; float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Blasternal&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |[[File:Blasternal Logo.png|center|Blasternal Logo|frameless]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Game Title&#039;&#039;&#039;&lt;br /&gt;
|Blasternal&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Developer&#039;&#039;&#039;&lt;br /&gt;
|Lincoln Berry III&amp;lt;ref group=&amp;quot;links&amp;quot; name=&amp;quot;lincoln&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Genre&#039;&#039;&#039;&lt;br /&gt;
|Shoot &#039;em up (&amp;quot;Shmup&amp;quot;)&amp;lt;ref name=&amp;quot;shmup&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Announcement Date&#039;&#039;&#039;&lt;br /&gt;
|January 2023&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Release Date&#039;&#039;&#039;&lt;br /&gt;
|To be determined: In early development stage&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Platform(s)&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
* PC&lt;br /&gt;
* Mac&lt;br /&gt;
* &amp;quot;Next-gen&amp;quot; game consoles&lt;br /&gt;
** Sony PlayStation 5&lt;br /&gt;
** XBox Series X&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Game Engine&#039;&#039;&#039;&lt;br /&gt;
|Unreal Engine 5.1&amp;lt;ref name=&amp;quot;unreal&amp;quot; /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Official Website&#039;&#039;&#039;&lt;br /&gt;
|[https://blasternal.com blasternal.com]&lt;br /&gt;
|}&lt;br /&gt;
Blasternal is a fast-paced, brutally intense, arcade-style shoot &#039;em up, or &amp;quot;shmup&amp;quot;,&amp;lt;ref name=&amp;quot;shmup&amp;quot; /&amp;gt; developed using Unreal Engine 5.1.&amp;lt;ref name=&amp;quot;unreal&amp;quot; /&amp;gt; Development of the game began in November 2022. &lt;br /&gt;
 &lt;br /&gt;
The game concept was created by Lincoln Berry III,&amp;lt;ref group=&amp;quot;links&amp;quot; name=&amp;quot;lincoln&amp;quot; /&amp;gt; who argues in his blog at how, because there were no games like Blasternal for him to play, his only recourse was to develop it on his own.&amp;lt;ref name=&amp;quot;argument&amp;quot; /&amp;gt; The game&#039;s creator also says that the idea for the title just &amp;quot;came to [him] out of the blue one day&amp;quot;, and that it is a sort of portmanteau of the words &amp;quot;blaster&amp;quot; and &amp;quot;eternal&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
In Blasternal, players pilot a variframe that can transform between interceptor mode and biped mode. Like in interceptor mode, the biped mode is also capable of aerial combat. With the variframe in interceptor mode, the player has the advantage of speed and more directly-focused firepower, as well as air-to-air combat superiority. Whereas in biped mode, the player has the advantage of tighter maneuverability and more accurate aim, as well as air-to-ground and ground-to-ground combat superiority. Biped mode also affords the player mid-air melee-style combat, as each variframe wields a longsword. &lt;br /&gt;
&lt;br /&gt;
The player must choose strategically which of the two modes to utilize at any given time. &lt;br /&gt;
 &lt;br /&gt;
Throughout most of the game, Blasternal presents itself as a sub-genre of shmups known a s &amp;quot;rail shooters&amp;quot;, meaning: Although the game&#039;s graphics are rendered in 3D, the player doesn&#039;t always have full freedom of motion. Instead, the player must follow a predetermined path that the game scrolls along for them automatically. However, there are some missions where players can roam freely to explore their environment. Gameplay also features more traditional &amp;quot;2.5D&amp;quot; side and vertical scrolling sequences. &lt;br /&gt;
 &lt;br /&gt;
There are also intermittent &amp;quot;run-and-gun&amp;quot; elements of gameplay whenever the player transforms their variformer into biped mode, and includes melee-style combat whenever enemies are in close proximity. &lt;br /&gt;
 &lt;br /&gt;
The creator of the game says that Blasternal will play like &amp;quot;a cross between Astebreed and Devil May Cry&amp;quot;.&amp;lt;ref name=&amp;quot;argument&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The game is broken into missions that the player must complete in order to earn in-game credits. Credits are used throughout the game to purchase in-game resources as well as extra lives. &lt;br /&gt;
&lt;br /&gt;
In place of a traditional scoring system, players of Blasternal are instead ranked on:&lt;br /&gt;
 &lt;br /&gt;
* &#039;&#039;&#039;Survival Rate:&#039;&#039;&#039; How many missions have been completed, and how long an amount of time the player has managed to survive&lt;br /&gt;
* &#039;&#039;&#039;Earning Rate:&#039;&#039;&#039; How many credits have been earned&lt;br /&gt;
* &#039;&#039;&#039;Kill Rate:&#039;&#039;&#039; How many enemies have been killed, and how accurately in comparison to many shots were fired&lt;br /&gt;
* &#039;&#039;&#039;Success Rate:&#039;&#039;&#039; How many attempts were made before completing the game&lt;br /&gt;
&lt;br /&gt;
There are no mid-level checkpoints in Blasternal, and if a player dies during a mission, then they must start that mission over from the beginning. The developers wanted the players to have the same high stakes as spending quarters in a video game arcade cabinet, hence; if you ran out of quarters to play, then your gaming session was over. In Blasternal, you earn credits for completing missions that allow you to purchase extra lives and continue to play should you lose a life. &lt;br /&gt;
&lt;br /&gt;
The player is free to choose which missions they accept throughout the game. However, each completed mission has consequences that branch-off into other missions as the game progresses. On top of this, the player can make certain moral decisions that affect the outcome of the game, as well as how various other characters might interact with them. For example, the player may unwittingly make an enemy by accepting a mission that has been sponsored by a rival. &lt;br /&gt;
 &lt;br /&gt;
Unlike most traditional arcade-style shmups, Blasternal features enemies that do not attack in preset patterns, but instead, learn and adapt to the player&#039;s tactics. In doing so, the enemies will demonstrate emergent behavior that anticipates the player&#039;s next moves while also avoiding the player&#039;s attacks. This includes so-called end-level boss and mid-level mini-boss enemies, which in most traditional shmups, are typically vulnerable due to how they follow a preset series of attack patterns. The developers of Blasternal didn&#039;t want players to be able to memorize their way through the game. &lt;br /&gt;
 &lt;br /&gt;
Blasternal is hallmark for its unforgiving levels of difficulty, which the developers of the game says was intentionally modeled after traditional arcade games that were notoriously difficult in order to exploit players for more quarters in order to continue playing.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
At the time of release, players take control of one of two playable characters: A Mercenary named [[Ad Azimuth]]. A second playable character, a mysterious and nameless Bounty Hunter, is planned shortly after release. Future playable characters have been considered by the developers, but none have been announced. &lt;br /&gt;
 &lt;br /&gt;
By playing as a &amp;quot;gun-for-hire&amp;quot;, the developers wanted players to be able to make their own morally ambiguous decisions that will have consequences on how the game progresses. &lt;br /&gt;
&lt;br /&gt;
Each of the main characters pilots a space jet or &amp;quot;interceptor mode&amp;quot; that has the ability to transform into exoskeletal robot armor, typically referred to as &amp;quot;robot mode&amp;quot; or &amp;quot;biped mode&amp;quot;. These transforming air-to-ground / ground-to-air combat vehicles are called &amp;quot;variframes&amp;quot;, whereas; any non-transforming exoskeletal robot armor, typically referred to as &amp;quot;mecha&amp;quot; or &amp;quot;mechs&amp;quot;, are colloquially referred to as &amp;quot;frames&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In his blog, the game&#039;s creator says that he was inspired by anime like Robotech&amp;lt;ref name=&amp;quot;robotech&amp;quot; /&amp;gt; and Gundam,&amp;lt;ref name=&amp;quot;gundam&amp;quot; /&amp;gt; as well as Hasbro&#039;s Transformers&amp;lt;ref name=&amp;quot;transformers&amp;quot; /&amp;gt; franchise. The developers of Blasternal hope to coin the designations, &amp;quot;variformers&amp;quot;, or &amp;quot;variforms&amp;quot; for short, in order to distinguish themselves from existing intellectual property. &lt;br /&gt;
&lt;br /&gt;
===Setting===&lt;br /&gt;
The story of Blasternal is said to take place in a far-flung &amp;quot;untold future&amp;quot; in a distant galaxy that is presumably not our own Milky Way galaxy. The planet Earth is never mentioned anywhere in the game or its supporting documentation, for example.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
The characters in Blasternal are portrayed as humanoid, but not distinctly dissimilar from real humans of Earth. For example, if a person appears to have green skin, it is due to genetic tampering for the sake of vanity and self-expression. Hence, the people are not particularly &amp;quot;alien&amp;quot; when compared to Earthlings. There are a few exceptions, however, with techno-organic lifeforms, monster-like alien creatures, and a pantheon of alleged mythological demigods that also make an appearance. &lt;br /&gt;
&lt;br /&gt;
Although there are no biological species alien to humans in Blasternal, there are a wide variety of ethnicities and races that are just as varied as on Earth. The human civilizations in Blasternal would be considered significantly advanced Type II on the Kardashev scale,&amp;lt;ref name=&amp;quot;kardashev&amp;quot; /&amp;gt; readily capable of manufacturing entire artificial solar systems, or &amp;quot;stellar-forming&amp;quot;, as opposed to the &amp;quot;terraforming&amp;quot; capabilities of lesser Type I civilizations. However, there are many instances where specific means of technology are so ancient that no one remembers who the original architects were. Hence, the game presents the irony that a civilization might be so evolutionarily successful that it renders the need for novelty itself obsolete. &lt;br /&gt;
&lt;br /&gt;
These civilizations are also capable of traveling by means that are effectively faster-than-light, or &amp;quot;superluminal&amp;quot;, by various means of folding the very fabric of spacetime, similar to the methods proposed by Miguel Alcubierre. In the game, it is stressed as &amp;quot;effectively&amp;quot; faster-than-light, as there are no risks of violating causality, and no dramatic effect on time dilation. &lt;br /&gt;
&lt;br /&gt;
One of the underlying themes of Blasternal is the conflict that ensues by way of widespread caste systems of social governance. The game supposes that the vast quantities of wealth afforded to a significantly advanced species might have the surprising effect of exaggerating the disparities between the aristocratic elite, the working-class proletariat, and the disastrously socioeconomically impoverished. &lt;br /&gt;
 &lt;br /&gt;
While the game&#039;s creator says he had no political agenda in creating Blasternal, he did go on to say: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I like toying with the idea that, no matter how advanced a civilization might get, they might not only reach new levels of enlightenment, but also; why not the presumably more ‘negative&#039; stuff?  Things like cultural Marxism, for example. And in doing so, such alien civilizations might inevitably go on to squander all the glorious accomplishments that defined them.&amp;quot;&amp;lt;ref name=&amp;quot;aliens&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
According to the Blasternal&#039;s developers, Blasternal was inspired by arcade video games, namely shmups, from the 80&#039;s and 90&#039;s. The developers wanted the player to have the same sense of high stakes that arcade games demanded, as the player was required to pay a quarter for each round of play. The game&#039;s title screen, for example, requires players to &amp;quot;drop quarters&amp;quot; for credits to start the game, making the telltale sound of metal coins being inserted into a coin slot and dropping into a coin box.&lt;br /&gt;
&lt;br /&gt;
===Art Design===&lt;br /&gt;
The cutscenes between missions are fashioned after 2D motion comics. The animation style is based on Japanese Manga and Anime. &lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
Blasternal was developed using the Unreal Engine, and is designed for larger-format screens. It was designed to run at 4k resolution at a sustained 120 frames-per-second, and the graphics are optimized for the HDR color space. &lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;shmup&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Shoot_%27em_up Wikipedia entry for Shoot &#039;em up]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;unreal&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Unreal_Engine Wikipedia entry for Unreal Engine]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;argument&amp;quot;&amp;gt;From The Official Blasternal Blog — [https://blog.blasternal.com/2023/01/a-personal-letter-from-the-developer/ &amp;quot;A Personal Letter from the Developer&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;aliens&amp;quot;&amp;gt;From The Official Blasternal Blog — [https://blog.blasternal.com/2023/01/lazy-aliens-and-the-fermi-paradox/ &amp;quot;&#039;Lazy&#039; Aliens and the Fermi Paradox&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;gundam&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Gundam Wikipedia entry for Gundam]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;robotech&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Robotech Wikipedia entry for Robotech]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;transformers&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Transformers Wikipedia entry for Transformers]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;kardashev&amp;quot;&amp;gt;[https://en.wikipedia.org/wiki/Kardashev_scale Wikipedia entry for Kardashev scale]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&amp;lt;references group=&amp;quot;links&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref name=&amp;quot;lincoln&amp;quot;&amp;gt;[https://blog.blasternal.com The Official Blasternal Blog]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=185</id>
		<title>Ad Azimuth</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Ad_Azimuth&amp;diff=185"/>
		<updated>2023-01-23T08:27:33Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox character|Title=Ad Azimuth|Photo=&lt;br /&gt;
[[File:Ad Azimuth.jpg|thumb|center|alt=Early concept art of Ad Azimuth by Illustrator Chris Martin|Early concept art of Ad Azimuth by Illustrator Chris Martin]]&lt;br /&gt;
|Name=Ad Azimuth|&lt;br /&gt;
Affiliations=&lt;br /&gt;
* Alliance Mercenary Guild * Greater Federalist Republic Deputy Registry|Family=None|Place of Origin=Alliance|Base of Operations=Mobile|Age=25 (in approximate human years)|Gender=Male|Race=Caucasian|Eye Color=Light Blue|Hair Color=Blond|Height=218.44cm (7&#039;4&amp;quot;)| Weight=161kg (355lbs)|Occupation=Mercenary|Position=Freelancer|Rank=Class A}}&lt;br /&gt;
{{Character&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth.jpg&amp;diff=184</id>
		<title>File:Ad Azimuth.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=File:Ad_Azimuth.jpg&amp;diff=184"/>
		<updated>2023-01-23T08:26:21Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Early concept sketches of Ad Azimuth by Illustrator Chris Martin&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=183</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=183"/>
		<updated>2023-01-23T08:05:46Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Equivalent Earth Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=182</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=182"/>
		<updated>2023-01-23T08:04:45Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Race&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;: {}&lt;br /&gt;
	},&lt;br /&gt;
	&amp;quot;paramOrder&amp;quot;: [&lt;br /&gt;
		&amp;quot;Title&amp;quot;,&lt;br /&gt;
		&amp;quot;Photo&amp;quot;,&lt;br /&gt;
		&amp;quot;Name&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;,&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;,&lt;br /&gt;
		&amp;quot;Family&amp;quot;,&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;,&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;,&lt;br /&gt;
		&amp;quot;Age&amp;quot;,&lt;br /&gt;
		&amp;quot;Gender&amp;quot;,&lt;br /&gt;
		&amp;quot;Race&amp;quot;,&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;,&lt;br /&gt;
		&amp;quot;Height&amp;quot;,&lt;br /&gt;
		&amp;quot;Weight&amp;quot;,&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;,&lt;br /&gt;
		&amp;quot;Occupation&amp;quot;,&lt;br /&gt;
		&amp;quot;Position&amp;quot;,&lt;br /&gt;
		&amp;quot;Rank&amp;quot;&lt;br /&gt;
	]&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=181</id>
		<title>Template:Infobox character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Infobox_character&amp;diff=181"/>
		<updated>2023-01-23T08:03:36Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;infobox&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-title&amp;quot;&amp;gt;{{{Title|{{PAGENAME}}}}}&amp;lt;/div&amp;gt;{{#if:{{{Photo|}}}|&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox-image&amp;quot;&amp;gt;{{{Photo}}}&amp;lt;/div&amp;gt;}}&lt;br /&gt;
&amp;lt;table&amp;gt;{{#if:{{{Name|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Name}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Aliases|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Aliases&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Aliases}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Affiliations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Affiliations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Affiliations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Family|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Family&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Family}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Place of Origin|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Place of Origin&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Place of Origin}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Base of Operations|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Base of Operations&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Base of Operations}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Physical Appearance&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Age|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Age&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Age}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Gender|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Gender&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Gender}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Race|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Race&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Race}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Skin Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Skin Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Skin Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Eye Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Eye Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Eye Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Hair Color|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Hair Color&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Hair Color}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
{{#if:{{{Height|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Height&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Height}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Weight|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Weight&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Weight}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Notable Physical Traits|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Notable Physical Traits&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Notable Physical Traits}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td class=&amp;quot;inside-title&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1em;&amp;quot;&amp;gt;Occupation&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
{{#if:{{{Occupation|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Title&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Occupation}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Position|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Position&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Position}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}{{#if:{{{Rank|}}}|&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Rank&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;{{{Rank}}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;}}&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;Title&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Photo&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Name&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Aliases&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Affiliations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Family&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Place of Origin&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Base of Operations&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Age&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Gender&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Skin Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Eye Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Hair Color&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Height&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Weight&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Notable Physical Traits&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Position&amp;quot;: {},&lt;br /&gt;
		&amp;quot;Rank&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Organization&amp;diff=180</id>
		<title>Template:Organization</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Organization&amp;diff=180"/>
		<updated>2023-01-23T07:51:49Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Notable Members==&lt;br /&gt;
{{{members|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;members&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Vehicle&amp;diff=179</id>
		<title>Template:Vehicle</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Vehicle&amp;diff=179"/>
		<updated>2023-01-23T07:50:59Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Faction&amp;diff=178</id>
		<title>Template:Faction</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Faction&amp;diff=178"/>
		<updated>2023-01-23T07:49:31Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Notable Members==&lt;br /&gt;
{{{members|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;members&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Location&amp;diff=177</id>
		<title>Template:Location</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Location&amp;diff=177"/>
		<updated>2023-01-23T07:47:53Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional History==&lt;br /&gt;
{{{history|}}}&lt;br /&gt;
&lt;br /&gt;
==Point(s) of Interest==&lt;br /&gt;
{{{poi|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;history&amp;quot;: {},&lt;br /&gt;
		&amp;quot;poi&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=176</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=176"/>
		<updated>2023-01-23T07:46:39Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;biography&amp;quot;: {},&lt;br /&gt;
		&amp;quot;early&amp;quot;: {},&lt;br /&gt;
		&amp;quot;education&amp;quot;: {},&lt;br /&gt;
		&amp;quot;training&amp;quot;: {},&lt;br /&gt;
		&amp;quot;military&amp;quot;: {},&lt;br /&gt;
		&amp;quot;development&amp;quot;: {},&lt;br /&gt;
		&amp;quot;footnotes&amp;quot;: {},&lt;br /&gt;
		&amp;quot;references&amp;quot;: {},&lt;br /&gt;
		&amp;quot;sources&amp;quot;: {},&lt;br /&gt;
		&amp;quot;links&amp;quot;: {}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
	<entry>
		<id>https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=175</id>
		<title>Template:Character</title>
		<link rel="alternate" type="text/html" href="https://wiki.blasternal.com/index.php?title=Template:Character&amp;diff=175"/>
		<updated>2023-01-23T07:45:18Z</updated>

		<summary type="html">&lt;p&gt;Blasternal: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Fictional Character Biography==&lt;br /&gt;
{{{biography|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{early|}}}| ===Early Life=== }}&lt;br /&gt;
{{{early|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{education|}}}| ===Education===}}&lt;br /&gt;
{{{education|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{training|}}} | ===Training===}}&lt;br /&gt;
{{{training|}}}&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{military|}}} | ===Military Service===}}&lt;br /&gt;
{{{military|}}}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
{{{development|}}}&lt;br /&gt;
&lt;br /&gt;
==Footnotes==&lt;br /&gt;
{{{footnotes|}}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{{references|}}}&lt;br /&gt;
&lt;br /&gt;
==Sources==&lt;br /&gt;
{{{sources|}}}&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
{{{links|}}}&lt;/div&gt;</summary>
		<author><name>Blasternal</name></author>
	</entry>
</feed>